Regiment

REGIMENT is a free, print-and-play tabletop wargame focusing on vast combined-arms battles using epic-scale miniatures. Build your army, command your forces, and recreate epic conflicts across the galaxy.

Range defines the spatial distance between an Attacker and a Target Unit to determine engagement eligibility and accuracy. Every Unit Profile specifies Short Range and Long Range values. Short Range represents the optimal operational distance where resolutions suffer no accuracy penalties. Long Range defines the maximum engagement distance. Any measurement exceeding the Short Range threshold but remaining within the maximum Range is subject to a +1 Target Modifier penalty.

  • Measurement utilizes the Unit Base as the absolute mechanical authority. A player may select any point on the Attacker's Base and any point on the Target Unit's Base to verify engagement eligibility. A Target Unit satisfies the Range requirement if at least one part of its Base resides within the weapon's maximum profile and is visible to the Attacker.
  • Units are strictly prohibited from resolving a Shoot Action against Targets positioned beyond the printed Long Range limit.
  • If any portion of a Target Unit's Base satisfies the Range and Line Of Sight requirements, the entire Unit is eligible for Nomination.
  • In Close Combat, Range is abstracted as the participants must be in Base Contact for resolution.
Related Topics: Base, Line Of Sight, Ranged Combat, Modifiers, Base Contact