"When this unit would become Shaken, roll 1d6. On a result of 5+, the effect is negated."
Represents genetic and mental conditioning. Whenever the unit suffers an effect that would apply a Shaken token, they roll a 1d6. On a 5 or 6, they shrug off the psychological damage and the token is not applied.
This roll is made every time a Shaken token would be applied (only once per triggering effect), whether from accumulated hits or other suppression effects such as Support Cards.
- Can I spend a Tactical Point (TP) to guarantee the unit passes the Clone roll?
- Yes. A TP can be used to change a die facing to a 6, guaranteeing the pass.
Galactic Republic
